Apply to your normals pass layer and add a standard After Effects light to see the relighting take effect instantly. Why Use ft-UVPass Over Native Solutions?
Apply to the new texture you want to map, and select your rendered UV pass layer as the target. aescripts ftuvpass bundle v551a for after ef
To use these tools, you must first configure your 3D render engine (such as Redshift, Octane, or Arnold) to output the correct AOVs (Arbitrary Output Variables): For , export a raw UV or ST map. For ft-Normals , export a World Normals pass. 2. Setting Up After Effects Apply to your normals pass layer and add