Set where the camera sits inside the head so you don't see the inside of your own skull. Method 1: The Fast Way (Online Converters)
In the sidebar (N-panel), find the VRM tab. You can assign bones to the VRM humanoid standard directly here. Export: Go to File > Export > VRM . Common Troubleshooting Tips convert glb to vrm
Create "Spring Bones" so hair and clothing move realistically. Set where the camera sits inside the head