Fe Helicopter Script __full__ May 2026
Client captures keypress -> RemoteEvent fires to Server -> Server updates the helicopter’s position/physics. How to Set Up a Basic FE Helicopter System
Ensure your helicopter has a (usually an invisible box called "Engine" or "Root"). All other parts should be welded to this part. Unanchor everything except the Root during the initial setup. Step 2: LocalScript (The Input) fe helicopter script
For realism, remember that if the main rotor spins, the body wants to spin the opposite way. Your script should include a "stabilizer" logic that keeps the nose pointed forward unless the player intentionally turns. Client captures keypress -> RemoteEvent fires to Server