Almost every Android device sold in the last 7–8 years supports GLES 3.1. If you want your game to run on a wide range of hardware without maintaining two different codebases, 3.1 is the target.
Whether you're building the next viral hit or a complex simulation, OpenGL ES 3.1 remains the backbone of top-tier Android graphics. opengl es 31 android top
OpenGL ES 3.1 is the bridge between legacy mobile gaming and the modern era of high-fidelity graphics. By mastering compute shaders and indirect drawing, Android developers can create visually stunning experiences that remain performant across a massive range of devices. Almost every Android device sold in the last