Added dedicated buttons for hiding CC3+ eyelashes across all render modes and new iC/CC buttons for blend map bake and UV settings. Professional Use Cases
The release represents a pivotal update in the software's lifecycle, specifically designed to bridge the gap between high-fidelity 3D modeling and real-time animation. This version introduced critical support for the Headshot 2.0 plugin, enabling artists to transform static 3D meshes and partial scans into fully rigged, animatable digital doubles. Key Features of Version 4.3.1815.1
This specific build focused on expanding character flexibility and streamlining the asset pipeline: Reallusion Character Creator 4.3.1815.1 - ALLPCWorld
Support for direct baking of subdivision levels on props and the new ability to weld vertices directly within the Modify and Edit Mesh panels .
The most significant addition, allowing users to convert any 3D head mesh into a CC4 character with AI-assisted topology matching. Added dedicated buttons for hiding CC3+ eyelashes across
Character Creator is a staple in pipelines for film, gaming, and architectural visualization due to its "all-in-one" nature:
The Transformer tool was updated to support the import of Daz Genesis 9 characters, ensuring compatibility with the latest industry-standard bases. Key Features of Version 4
Beyond realism, the tool includes extensive morph libraries for creating Anime and Toon characters with full facial rigging. System Requirements for CC4.3
Offers "Game Base" meshes for low-poly optimization and seamless export to Unreal Engine and Unity via AutoSetup plugins.