Wild: Life -patreon Build 16.02.2024- -adeptus S... [best]
: The team reworked several environmental areas, including the World Tree , the cave beneath it, and the cliffside behind Sky Village . Roadmap to 1.0 Release
Beyond new content, the 16.02.2024 build addressed several long-standing bugs and improved technical systems:
This build was a foundational step in the team's "battle plan" to reach version 1.0. According to official Patreon updates , the game will bypass Early Access for a . The current development focuses on making the game feature-complete, integrating looting, leveling, and a unified ranged/melee combat flow into a cohesive gameplay loop. AI responses may include mistakes. Learn more Member Test Build Announcement 16.02.2024 | Patreon Wild Life -Patreon Build 16.02.2024- -Adeptus S...
The February 16th build introduced several key additions to both the Sandbox and Story modes :
: Fixed an issue where bystanders would attack the winner of a duel and corrected a bug that allowed players to win duels they had already lost. : The team reworked several environmental areas, including
: Labels for position, rotation, and scale became clickable to copy vectors directly, and character customization presets were updated to save color values in linear format.
: Daily schedules were added for numerous NPCs, making the world of Kerpal feel more lived-in. The current development focuses on making the game
: A new mission for the character Lala , located in the outskirts of Umbar near the cannibal jungle.
The , released by lead developer Adeptus Steve and the Candy Valley Network , marked a significant milestone as the first member-tier testing build of 2024. This update kicked off a year focused on refining core RPG elements, including combat systems, level art, and expanded questlines, moving the project closer to its planned full Steam release in late 2026. New Gameplay and Story Content