Stingray Perforce [repack] Full -
Ensure your Perforce Workspace root is mapped correctly to your Stingray Project folder.
To get the "full" experience, you need to configure the connection between the Stingray Editor and your Perforce Workspace. Step A: The Workspace Mapping stingray perforce full
When you modify a material or move a unit in the viewport, Stingray will automatically prompt you to check out the file in Perforce. Ensure your Perforce Workspace root is mapped correctly
Ensuring that complex asset dependencies are updated simultaneously. You only want to version-control the source files
Preventing two artists from overwriting the same level or texture.
Use a .p4ignore file to exclude the data folder. You only want to version-control the source files.
Stingray projects often involve thousands of individual files, ranging from .unit and .material files to heavy high-poly FBX imports. Unlike Git, which can struggle with massive binary files, is designed to handle: